Decrypto - Brætspil Dansk/Norsk
  • Decrypto - Brætspil Dansk/Norsk

Decrypto - Brætspil Dansk/Norsk

DKK191,00
Players compete in two teams in&nbspDecrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team. In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes
Ikke på lager

*Eqqaassutigissavarput ukua Danmarkimiit tikisitaassamata, taamaammat pisiniarfimmut aaneqarsinnaanngillat Click og Collect-ikkut*

Nioqqutissamut tamatumunnga pisiniarfiup paasissutissaatai

Legetøj & fritid
webshop@pisiffik.gl
+299 38 11 6
Funktioner
MULTI
Reference: 1152945

Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.

In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team's four words are pig, candy, tent, and son, then I might say Sam-striped-pink and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great if not, we receive a black mark of failure.

Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say, sucker-prince-stake. The other team then attempts to guess our numbered code. If they're correct, they receive a white mark of success if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)

The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds, then each team must attempt to guess the other team's words whichever team guesses more words correctly wins.

Board games
39 Nioqqutissaq

Nioqqutissaq pillugu paasissutissat

Funktioner
MULTI

Relaterede produkter